The Mercenary Alliance’s three-level earnings system incentivizes mercenaries to expand their influence through a multi-layered network, ensuring long-term, stable income. The specific earnings rules are as follows:
First-Level Players
Definition: Players directly recruited by the mercenary.
Earnings Share: The mercenary receives 20% of the player’s recharge revenue permanently.
Second-Level Players
Definition: Players recruited by first-level players.
Earnings Share: The original mercenary receives 5% of the player’s recharge revenue permanently.
Third-Level Players
Definition: Players recruited by second-level players.
Earnings Share: The original mercenary receives 2% of the player’s recharge revenue permanently.
Example of Three-Level Earnings Sharing
“Assume Mercenary A recruits a first-level player B, who then recruits a second-level player C, who subsequently recruits a third-level player D”
First-Level Earnings: If B recharges $1,000 Mercenary A earns 20%, which is $200.
Second-Level Earnings: If C recharges $1,000, Mercenary A earns 5%, which is $50.
Third-Level Earnings: If D recharges $1,000, Mercenary A earns 2%, which is $20.